package snake.gameplay;


public class Food extends Position {

    private Position[] foodPrevPositions;

    private String foodType;

    public Food () {
    }

    public Food (int coordinateX, int coordinateY) {
    }

    public Position[] getFoodPrevPositions () {
        return foodPrevPositions;
    }

    public void setFoodPrevPositions (Position[] val) {
        this.foodPrevPositions = val;
    }

    public String getFoodType () {
        return foodType;
    }

    public void setFoodType (String val) {
        this.foodType = val;
    }

}

